Chinese Checkers — Strategy
VOG — Vinco Online Games
Many players and pairs
Three or more
Your opponents move between your moves, and a ladder built two moves ahead may vanish. Take jumps while they are there, and build rungs you will use right away.
Other players' marbles are rungs too. In a crowded centre a jump over three of their marbles is often better than any step.
Other points
Other points are all of them except your own and your goal, empty or taken: you may pass through them but not stop. A chain that ends in another player's point won't work — look for an end beyond it.
Pairs
Your partner heads for your point, and you for theirs. Bring your marbles out of home so as to free their goal, and don't block their way. A pair has finished only when both have: helping a partner who is behind matters more than finishing yourself.