Chinese Checkers — Strategy
VOG — Vinco Online Games
Leaving your point
The deadline
Within 30 moves (40 with 15 marbles) all marbles must leave your point. A marble left behind puts you out. The counter above the board shows how many marbles are still at home.
Order
The front marbles leave first — they become rungs. The rear ones jump out over them. The tip of the point leaves last and with the most difficulty: make sure a marble stays next to it to jump out over.
Don't fall behind
The marble furthest behind decides when the game ends. Five average moves with all marbles are better than three brilliant ones with a single marble and three moves for the one stuck at the end.