checkers

체커 — 규칙

VOG — Vinco Online Games

International 10x10

  • International draughts is played on a 10×10 board of 100 alternating dark and light squares. Two players take part, each with 20 pieces of their own colour, called white and black.

  • The board is placed so that a dark corner square is on each player's left. The pieces stand on the dark squares of the 4 rows nearest to the player. White moves first, then the players take turns.

  • The object of the game is to capture or block all the opponent's pieces. A player who has no move on their turn loses.

  • A man moves one square diagonally forward to a free square. It captures forward and backward: it jumps over an opposing piece to the free square right behind it and keeps capturing while it can. A piece may not jump over pieces of its own colour.

  • A man that ends its move on the last row becomes a king. If it reaches the last row during a capture and can capture further backward, it goes on capturing as a man and does not become a king.

  • A king moves forward and backward along a diagonal over any number of free squares. After capturing a piece it lands on any free square behind it on the same diagonal and keeps capturing, also turning onto another diagonal. A king may not jump over pieces of its own colour.

  • Capturing is mandatory. If there are several ways to capture, you must choose the one that takes the most opposing pieces; men and kings count the same.

  • The same opposing piece may not be jumped twice. Captured pieces are removed from the board after the whole move.

  • A missed capture does not cost a piece: the server simply will not accept such a move.

  • Draw:

    • the same position has occurred three times;
    • 25 moves by each side with kings only, without captures or man moves;
    • three pieces, at least one of them a king, against a lone king: at most 16 moves by each side from the moment that balance arose (a capture does not reset the count);
    • two kings, a king and a man, or one king against a lone king: 5 moves by each side.

    If the last move within the limit leaves the opponent without a move, it is a win, not a draw.

Source: FMJD rules, appendix 1, articles 6.2–6.4.

In Russia, international draughts are played under the same norms — the Russian Ministry of Sport rules for draughts (order No. 201 of 17.03.2022), section 7. The server records these draws itself, without a claim by a player or a ruling by an arbiter.

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