backgammon

백개먼 — 규칙

VOG — Vinco Online Games

Acey-Deucey

The aim of the game is the same as in Backgammon: bring all your checkers into your home board and bear them off.

Starting position

At the start all 15 checkers of each player are off the board. The direction of play is as in Backgammon.

First move

Each player rolls one die. The higher roll moves first, playing both numbers rolled. If the dice are equal, both roll again.

Moving the checkers

A checker enters play on the point of the opponent's home board matching the number rolled, just like a checker from the bar in Backgammon.

Having entered one or more checkers, the player may use the numbers as they like: enter new checkers, move those already entered, or both.

Doubles are played four times. If both numbers can be played, both must be played; if only one can, the higher one is played.

The 1-2 roll

On a roll of 1-2 the player plays the 1 and the 2, then names any double, plays it and rolls again. If any part of the 1-2 or of the named double cannot be played, the rest is lost and the turn ends. The player may name a double that cannot be played in full.

Hitting

A blot (a point with a single checker) may be hit and sent to the bar. Until the hit checker re-enters the opponent's home board, the player may neither move other checkers nor enter new ones.

Bearing off and scoring

Checkers may be borne off once all 15 are in the home board; bearing off is as in Backgammon. A win is worth 1 point, a gammon 2 points and a backgammon 3 points; checkers not yet entered count as being on the bar for a backgammon. The points are multiplied by the value of the doubling cube; doubling and the Crawford rule are as in Backgammon.